Gamer’s minds are different

Ars Technica has a neat little blurb about a book that’s out by a psychiatrist titled “Video Game Play and Addiction.” In the blog posting, the writer highlights a few key points from one of the chapters that he finds “how gamers are different in terms of problem solving and how they approach problems and even social situations.” You can view the full list at the link above, but for now:

  • Gamers use trial-and-error methods of learning.
  • Gamers do not view a failed attempt as failure; rather, they view it as a critical step in learning how to succeed. This is a fundamentally different approach from that of prior generations that value success as the only optionβ€”an outlook that can paralyze the intent to learn.

  • Gamers attempt to work with what they have instead of waiting until situations are “perfect.” Gamers are able to function well in situations where they need to act under time constraints. Many adults face this same challenge in their work environments.
  • Gamers are more likely to ask for advice when needed. Many forums and peer structures are in place where players are able to ask about and advise each other on methods of playing through different levels of various games.
  • Gamers often feel that people can succeed with hard work. Some battles and puzzles in games require very sustained concentration. These situations can be more involved and more in-depth than some final exams. Yet gamers go through them for the joy and the learning anticipated from a successful outcome.
  • These kinds of things have always intrigued me, mostly because while I do enjoy playing video games, I prefer playing the so-called “real-time strategy” games…as in, the ones that involve selecting military units of specific types to counter different onslaughts by your opponent(s). While many would consider this to be “just a game,” I would argue that it’s more of a “faster-paced chess” in that there is a large amount of strategy to consider and mastering such a game can take just as long. You also have to think well in advance as to which units you’ll need at a given time, which ones to build first and what advancements to obtain to reach your goals in the minimum amount of time.

    I kinda think gamers tend to get a bad rap from those that think that “gaming is just shooting people,” when in actuality many games (arguably…) involve more thought than other activities (like reading?) that are generally considered to be “more worth a young person’s time.” I’m not saying that parents should allow their kids to play video games from the moment they get home from school until they go to bed, but it’s worth considering that there are games out there (examples: “Civilization” series, “Zelda” series, etc.) that can be very story-driven and engaging, yet also challenge the gamer to think about what puzzles they are completing or what strategies to undertake in order to accomplish their goals.

    Just a thought…

    Gamer's minds are different

    Ars Technica has a neat little blurb about a book that’s out by a psychiatrist titled “Video Game Play and Addiction.” In the blog posting, the writer highlights a few key points from one of the chapters that he finds “how gamers are different in terms of problem solving and how they approach problems and even social situations.” You can view the full list at the link above, but for now:

  • Gamers use trial-and-error methods of learning.
  • Gamers do not view a failed attempt as failure; rather, they view it as a critical step in learning how to succeed. This is a fundamentally different approach from that of prior generations that value success as the only optionβ€”an outlook that can paralyze the intent to learn.

  • Gamers attempt to work with what they have instead of waiting until situations are “perfect.” Gamers are able to function well in situations where they need to act under time constraints. Many adults face this same challenge in their work environments.
  • Gamers are more likely to ask for advice when needed. Many forums and peer structures are in place where players are able to ask about and advise each other on methods of playing through different levels of various games.
  • Gamers often feel that people can succeed with hard work. Some battles and puzzles in games require very sustained concentration. These situations can be more involved and more in-depth than some final exams. Yet gamers go through them for the joy and the learning anticipated from a successful outcome.
  • These kinds of things have always intrigued me, mostly because while I do enjoy playing video games, I prefer playing the so-called “real-time strategy” games…as in, the ones that involve selecting military units of specific types to counter different onslaughts by your opponent(s). While many would consider this to be “just a game,” I would argue that it’s more of a “faster-paced chess” in that there is a large amount of strategy to consider and mastering such a game can take just as long. You also have to think well in advance as to which units you’ll need at a given time, which ones to build first and what advancements to obtain to reach your goals in the minimum amount of time.

    I kinda think gamers tend to get a bad rap from those that think that “gaming is just shooting people,” when in actuality many games (arguably…) involve more thought than other activities (like reading?) that are generally considered to be “more worth a young person’s time.” I’m not saying that parents should allow their kids to play video games from the moment they get home from school until they go to bed, but it’s worth considering that there are games out there (examples: “Civilization” series, “Zelda” series, etc.) that can be very story-driven and engaging, yet also challenge the gamer to think about what puzzles they are completing or what strategies to undertake in order to accomplish their goals.

    Just a thought…

    Stupid Blue Shells…

    (Courtesy of Friday’s Penny Arcade cartoon, of course…)

    So, I’m very much looking forward to Mario Kart Wii, which should be arriving on Tuesday. There aren’t all that many video games that Brooke will consistently play with me, but this is one series that she’s always enjoyed…or at least seemed to… πŸ˜›

    We also grabbed a Nintendo DS this past week, just to complete my collection of modern Nintendo products… More seriously, we got Mario Kart DS and Brain Age 2 to help entertain us for the likely long car rides that are coming up this summer, whether it be spent down to southern Florida with Brooke’s family, or whether we make a trip down to Houston (Brooke seems to want to visit Liz…I figure I could tag along and visit Brett/Andy/Nierling, as well). Either way, 19+ hour car rides warrant a video game system, especially when I get headaches when I try and read in a car. That, and I saw how useful a DS is when you’re waiting at the airport to catch a flight…or while actually flying, for that matter. Anyway, if you’ve got Mario Kart DS, lemme know…I suck at it…but I’m trying πŸ˜›

    Updat(ing)…

    Nothing too special going on recently, but I’ve been keeping pretty busy…

    1). Work has been going pretty well, recently. I’ve been getting lots of useful data, but I’m still waiting on an important piece before submitting my first paper for publication. I don’t really know which journal I want to submit it to yet, either, but that will partially depend on this last piece of the puzzle. Regardless, the data I’ve been obtaining in the last few week has actually been somewhat exciting, so it makes things interesting for me!

    2). I got Super Smash Bros. Brawl last weekend and have been playing it mostly incessantly since I unwrapped it. The game is crazy addictive, lemme tell ya… I’m only about a quarter of the way through the single-player portion of the game, as I’ve been dabbling in the Event modes, Classic mode and on-line games trying to unlock characters and levels. If you’ve got a code for me, shoot me an e-mail or something so you can beat me up with Peach! πŸ˜›

    3). Grounded was last night, and I think this was our 7th one or so. We’ve been having a great deal of fun with it, but it’d still be nice to see more people coming out (third Saturday of every month!). I recently got all the advertising materials from my sister so now I can start editing some things myself. As such, I added a new section to the Grounded site that has photos, wallpapers (I’m still working on those) and, more importantly, music. So yes, you can stream music recorded from monthly Grounded events from your own computer. w00t!

    4). We’ll be heading to Columbia for Easter this year… We are supposed to play for the Good Friday service here in St. Louis first so we won’t hit town until Saturday morning. Otherwise, we’ll be at church Saturday night at St. Andrew’s, as per usual, and then hang out with the immediate and extended family on Easter Sunday. Hopefully giant radioactive rabbits don’t crash the party

    I guess that’s about it. Tomorrow is St. Patty’s Day, so Dr. Westfall, the chairman of our department at school, always has a huge party (complete with dancers…he has to install a wood floor in the basement for them every year…) and it’ll take up the entirety of my day. Heck of a way to spend a Monday, I say… πŸ˜›

    Gaming makes you thin(ner)?

    So, I know Brooke isn’t a huge fan of the idea, but I really wanna grab Wii Fit when it releases for the Wii (obviously…) on May 19th, 2008. It’s been out in Japan for a few months now and has already sold over 1 million copies in that region alone (i.e. it’s pretty popular). Apparently, the designers had to re-do the included Balance Board peripheral for the Americans because, well, we’re mostly overweight…

    For those that don’t know (mostly just you, Mom…), the game will feature multiple “mini-games,” a la Wii Sports, but you will do them all on the Balance Board, a wireless device that can record your weight, sense your movements, and keep an eye on your progress. You can practice your yoga, jog (in place, of course) with a computer character that keeps your pace, you can do push-ups, skiing, and so on. There should be forty or so games, in all. The Balance Board will then be available for use with other software that can be created (skateboarding games, anyone?).

    Wii Fit

    The reason I mention this at all is because the guys at Wired.com have started using it and wrote up a little diary of their first week with the game. There are screen shots included on the article, but at the very end, they say the following:

    “Today, I turned on Wii Fit for a few minutes, but turned it off after a couple of yoga poses because I felt like running a few blocks instead. That’s either a bad thing or a good thing.

    “I am going to keep using Wii Fit, as it definitely does what it claims to. After an hour, I’m sweating, my muscles are sore — I’ve exercised. And I’ve set some personal-best records, and maybe unlocked some new games. It’s fun. The hardware is a great idea — I just think the software could be worlds better. Luckily, since Nintendo seems to be trying to get third parties on board (cough), I bet we’ll see a better virtual-exercise-regimen game before too long. With any luck it will ship before Wii Fit gets too boring.”

    Nintendo has officially stated that the game is not intended to help you lose weight, but instead to “make you more aware of your body.” I think the article above really highlights that fact: you will use it, realize how terrible your balance is and how many push-ups you can actually do, and then maybe try and work out just a little bit more often. And if you need a little guidance (or “coaxing”), then you can play a game while you work out.

    So yeah, I think I want it. I’m not one to go out jogging or biking or anything, so maybe spending the projected $80 on the game would get me off the couch for gaming, just like Wii Sports does.

    And knowing how popular Wii Sports is, I can’t begin to imagine how many of these puppies will sell to nursing homes across the continent… πŸ˜›

    Uhhhh, yeah…this guy is good…

    So, if you’ve played “Super Mario Bros. 2,” you’ll recognize the music…if you haven’t played the game, you may not appreciate this much… And if you haven’t played the game, at least watch for the drumming…especially after the 2 minute mark.

    Yeah, he’s pretty good. Pretty sure I was never, ever that good… πŸ˜›

    High-larious…

    Mariju-wii-ana

    What does Isaac’s Dad do when he finds out his 15-year-old son is smoking marijuana? He unwraps that new copy of Guitar Hero III that was under the tree and puts it up for sale on eBay, along with a lengthy discussion as to why it’s for sale. Needless to say, Isaac probably isn’t all that pleased… Personally, I find this to be a very creative punishment…but Dad probably should have taken the Wii away, too…

    Please note that the “lengthy discussion” is quite amusing…and also, as of today (6:45 pm), this $90 game is going for $224… I think Dad should buy himself something nice…

    So, now does the title make sense? Hope so…I was proud of that one…

    Update: The auction ended this evening…and I checked at 8:50 pm and it sold… After 42 bids, it went for $9,100.01… All I can say is…wow…

    So true…

    Foxtrot

    You know, normally, I’d be rather annoyed by the on-going Writer’s Strike, especially for the reason(s) outlined in the final panel above (click on it to actually read the thing…a bit small above, eh?)… However, considering that I’ve needed to study for the past, oh, month, it’s been more on the “tough love” side of things…giving me little to do at night except read through a paper.

    On the other hand, now that I should be done with studying (for the most part) this Wednesday, I’ll be looking for things to entertain me… I’ll get most of that from “Super Mario Galaxy,” as I’ve put off buying it until after my Prelim (so I wouldn’t be distracted), but at this rate, I won’t have new TV shows to watch until, oh, March… (Thankfully, I have been promised new episodes of “Monk,” “Psych” and “Stargate: Atlantis” beginning in early-January. I hope those episodes keep coming and don’t disappear after a month or two…)

    Mixed blessing? Perhaps…

    Wii Tidbits

    A few things caught my attention this morning (while I was waiting for my experiments to be ready…early this morning…) related to my lovely Wii. Firstly, apparently, the Wii has sold 7.8 million Virtual Console downloads in the last year. If you multiply that out as if all the downloads were NES titles (i.e. $5 each), then that translates to $39 million in nearly pure profit, and we all know that not all those titles were NES (i.e. as high as $10 per title). The truly sad part about this is that these are old games that have already been sold. It’s akin to Ford making Model Ts for free and selling them again. Oh well…

    On another note, here’s a video of old people in a Wii bowling tournament…worth watching for a few minutes, at least… πŸ˜›

    Sony Defense Force

    For anyone that doesn’t care at all about the ensuing “console war,” you can stop reading now, as I’m quite certain you don’t want to read what I’m going to write next… Stu, Dave and Jeremy are probably the only readers that’ll care about this… πŸ˜›

    So yeah, otherwise, you may (or may not) have noticed a link to “SDF” on the right-hand of the blog, which stands for “Sony Defense Force.” And yes, you simply must go by this site, as it’s possibly the best satirical site on the internet… πŸ˜‰

    If you aren’t keeping up with console sales and reviews, you’ll quickly notice that the Wii is practically printing money for Nintendo and Microsoft’s Xbox 360 enjoys pretty good success, at least in North America. The Sony Playstation 3, on the other hand, is doing neither. That, and it’s games tend to not be so well reviewed and it’s plagued by ridicule of the fan-base that Sony has built up since the late-90s.

    Well, then comes along this site, and it’s unbelievably funny…and if it isn’t a satire on Sony Fanboy-ism, and the authors are actually serious, then they need to get their anti-psychotic medications checked… Case in point: they’ve done “reviews” on 4 games, including “Lair,” “Heavenly Sword” and “Warhawk” for the PS3, followed by “Bioshock” for the 360. If you go by Metacritic, “Bioshock” has an average 96% rating, while the three PS3 games are at 56%, 80% and 84%, respectively. SDF is adamant that all three PS3 games deserve 10/10 ratings, while “Bioshock” is only so-so with a 5/10… πŸ˜›

    Another, more humorous “case in point:” they did a nice article about this months NPD reports, declaring Sony the winner in sales for the month of August. Hopefully, you quickly notice that it was the “Sony Family” that beat out the 360, the Wii, and the DS. That’s with something like 484k for Sony (PS2, PS3 and PSP sales, combined…) and 786k for Nintendo (Wii and DS, combined…). Regardless, it’s rather sad when you have to combine your current generation sales with the previous one’s…

    Anyway, the fanboy-ism is rather sad. They frequently talk of how bad “Halo 3” is and how PS3s are just flying off the shelves, while Xbox 360s sit around collecting dust. They really only pick on the 360 and leave the Wii alone, but still…it’s rather hilarious… I guess enough PS3 fans became pissed with the likes of Joystiq and Kotaku constantly making fun of Blu-Ray and the Sixaxis that they just started making stuff up. It’s like a “Weekly World News” for Sony’s PS3…

    So yeah, if you want a good laugh, and you hate the PS3 and all of what Sony stands for, you should check it out. It’s pretty funny…